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Official Halo Reach Thread
#46
I think Swordbase is particularly problematic because of the hallway on the top floor by the yellow lift. In a tight space like that armor lock is really tough to beat. Especially if the opposing team has the sword or shotgun. I'm thinking maybe they need to remove either the sword or the shotgun and replace it with a rocket launcher or sniper rifle.

One of the keys to beating armor lockers is to always making sure you're stocked up with grenades because:

*If their teammate tries to jump in to help they'll get hit with the grenade
*You can kill them right when they get out of lock
*If you come up on someone and you see them before they see you, you can grenade them and headshot them before they can armor lock.

And of course starting out encounters 2 on 1 as much as possible means you're usually going to beat an armor locker, even if his teammate comes to help. Just as long as you don't get too close to him. In general, not getting close will get you much better results if you can get your hands on a needle rifle, DMR, sniper, or focus rifle. Only time I really want to be close is when I have a shotgun, sword, or hammer.
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